UTgAIBehaviorCondition > UTgAIBehaviorNode > UTgAIBehaviorObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgAIBehaviorCondition > UTgAIBehaviorNode > UTgAIBehaviorObject > UObject namespace UTgAIBehaviorCondition_SiegeScore { constexpr auto ScoreThreshold = 0x98; // int32_t constexpr auto bMustBeEnemy = 0x9c; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: UTgAIBehaviorCondition > UTgAIBehaviorNode > UTgAIBehaviorObject > UObject public static class UTgAIBehaviorCondition_SiegeScore { public const byte ScoreThreshold = 0x98; // int32_t public const byte bMustBeEnemy = 0x9c; // uint32_t : 1 } } }