UTgAnimNodeBlendList > UAnimNodeBlendList > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgAnimNodeBlendList > UAnimNodeBlendList > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject namespace UTgAnimBlendByHeadSkin { constexpr auto m_SkinMap = 0x168; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UTgAnimNodeBlendList > UAnimNodeBlendList > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject public static class UTgAnimBlendByHeadSkin { public const UInt16 m_SkinMap = 0x168; // TArray } } }