UTgAnimNodeBlendList > UAnimNodeBlendList > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject
Member | Type | Offset | Share |
---|---|---|---|
m_WeaponMeshActor | ATgWeaponMeshActor* | 0x168 | |
m_SubNodeEquipSlot | TG_EQUIP_POINT | 0x170 | |
m_ChildParams[0x11] | FChildAnimParameters | 0x174 | |
m_nChildAnimStack | TArray<EPalCharParams> | 0x52c | |
m_nCustomRetrieveIndex | int32_t | 0x53c | |
m_bBlendToIdleOnInterruptInspect : 1 | uint32_t | 0x540 |