UAnimNodeBlend > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimNodeBlend > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject namespace UTgAnimBlendInterpBySpeed { constexpr auto m_TgPawn = 0x124; // ATgPawn* constexpr auto m_fBlendTime = 0x12c; // float constexpr auto m_fFullRunSpeed = 0x130; // float constexpr auto m_fFullIdleSpeed = 0x134; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimNodeBlend > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject public static class UTgAnimBlendInterpBySpeed { public const UInt16 m_TgPawn = 0x124; // ATgPawn* public const UInt16 m_fBlendTime = 0x12c; // float public const UInt16 m_fFullRunSpeed = 0x130; // float public const UInt16 m_fFullIdleSpeed = 0x134; // float } } }