Classes

UTgAnimNodeBlendAnimsByDirection

UAnimNodeSequenceBlendBase > UAnimNodeSequence > UAnimNode > UAnimObject > UObject

Member Type Offset Share
m_BlendSpeed float 0x1bc
m_bUsePlayRateByDirection : 1 uint32_t 0x1c0
m_bIncludeStandingAnim : 1 uint32_t 0x1c0
m_bForceStanding : 1 uint32_t 0x1c0
m_bInterpolateWeights : 1 uint32_t 0x1c0
m_bMirrorDirectionsWhenPawnMirrored : 1 uint32_t 0x1c0
m_bForwardLeftCorrection : 1 uint32_t 0x1c0
m_PlayRateByDirection[0x8] float 0x1c4
m_PlayRateStanding float 0x1e4
m_fStillThreshold float 0x1e8
m_DirAngle float 0x1ec
m_LastRelevantTime float 0x1f0