UAnimNodeSequenceBlendBase > UAnimNodeSequence > UAnimNode > UAnimObject > UObject
Member | Type | Offset | Share |
---|---|---|---|
m_BlendSpeed | float | 0x1bc | |
m_bUsePlayRateByDirection : 1 | uint32_t | 0x1c0 | |
m_bIncludeStandingAnim : 1 | uint32_t | 0x1c0 | |
m_bForceStanding : 1 | uint32_t | 0x1c0 | |
m_bInterpolateWeights : 1 | uint32_t | 0x1c0 | |
m_bMirrorDirectionsWhenPawnMirrored : 1 | uint32_t | 0x1c0 | |
m_bForwardLeftCorrection : 1 | uint32_t | 0x1c0 | |
m_PlayRateByDirection[0x8] | float | 0x1c4 | |
m_PlayRateStanding | float | 0x1e4 | |
m_fStillThreshold | float | 0x1e8 | |
m_DirAngle | float | 0x1ec | |
m_LastRelevantTime | float | 0x1f0 |