UTgAnimNodeBlendList > UAnimNodeBlendList > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgAnimNodeBlendList > UAnimNodeBlendList > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject namespace UTgAnimNodeBlendByCombat { constexpr auto m_TgP = 0x168; // ATgPawn* } } }
public static class Offsets { public static class Classes { // Inheritance: UTgAnimNodeBlendList > UAnimNodeBlendList > UAnimNodeBlendBase > UAnimNode > UAnimObject > UObject public static class UTgAnimNodeBlendByCombat { public const UInt16 m_TgP = 0x168; // ATgPawn* } } }