bInitialized : 1 |
uint32_t |
0x124 |
|
m_bOnlyUpdateRotationWhenMoving : 1 |
uint32_t |
0x124 |
|
m_bJustBecameRelevant : 1 |
uint32_t |
0x124 |
|
m_bDisableAllTurning : 1 |
uint32_t |
0x124 |
|
m_bConstrictIdleYawOffset : 1 |
uint32_t |
0x124 |
|
m_bUse180ShortestRoute : 1 |
uint32_t |
0x124 |
|
m_bUsePawnRotationAtZeroVelocity : 1 |
uint32_t |
0x124 |
|
m_bTurnTowardsVelocity : 1 |
uint32_t |
0x124 |
|
m_bIgnoreTransitionAnimations : 1 |
uint32_t |
0x124 |
|
bRootRotInitialized : 1 |
uint32_t |
0x124 |
|
m_bAlwaysUpdateYawOffset : 1 |
uint32_t |
0x124 |
|
m_bMirrorOffsetWhenPawnMirrored : 1 |
uint32_t |
0x124 |
|
m_bOverrideInterpolationTime : 1 |
uint32_t |
0x124 |
|
m_bCanChooseNewTransition : 1 |
uint32_t |
0x124 |
|
bPlayingTurnTransition : 1 |
uint32_t |
0x124 |
|
bDelayBlendOutToPlayAnim : 1 |
uint32_t |
0x124 |
|
m_bDisableRotation : 1 |
uint32_t |
0x124 |
|
LastPawnYaw |
int32_t |
0x128 |
|
LastPawnPitch |
int32_t |
0x12c |
|
PawnRotationRate |
float |
0x130 |
|
LastRootBoneYaw |
int32_t |
0x134 |
|
YawOffset |
int32_t |
0x138 |
|
PitchOffset |
int32_t |
0x13c |
|
RelativeOffset |
float |
0x140 |
|
m_TgPawn |
ATgPawn* |
0x144 |
|
OffsetNodes2 |
TArray<UTgAnimNodeAimOffset*> |
0x14c |
|
RotTransitions |
TArray<FRotTransitionInfo> |
0x15c |
|
TransitionBlendTime |
float |
0x16c |
|
CurrentTransitionIndex |
int32_t |
0x170 |
|
TransitionThresholdAngle |
float |
0x174 |
|
m_ForcedTransitionAngle |
ForcedTransitionAngle |
0x178 |
|
m_fChooseNewTransitionPercent |
float |
0x17c |
|
m_fInterpolationTime |
float |
0x180 |
|
m_RemainingInterpolationTime |
float |
0x184 |
|
PlayerNodes |
TArray<UTgAnimTurnInPlace_Player*> |
0x188 |
|
m_fIgnoredTransitionTime |
float |
0x198 |
|
m_fTurnInterpTime |
float |
0x19c |
|
m_InterpRotation |
FRotator |
0x1a0 |
|