Classes

UTgDeviceFire

UObject

Member Type Offset Share
m_Owner AActor* 0x60
m_nFireType EWeaponFireType 0x68
m_eTargetingMode DeviceTargetMode 0x69
m_eTargeterType DeviceTargeterType 0x6a
m_eTargetSelectionTypeOverride TargetSelectionType 0x6b
m_bAdjustDeployHeightToExtent : 1 uint32_t 0x6c
m_bCanTargetStealthedTargets : 1 uint32_t 0x6c
m_bMaintainBurstTarget : 1 uint32_t 0x6c
m_bTreatAmmoAsCharges : 1 uint32_t 0x6c
m_bApplyThirdPersonReticleAimOffset : 1 uint32_t 0x6c
m_bEncroachmentDebug : 1 uint32_t 0x6c
m_bEncroachmentIgnorePitch : 1 uint32_t 0x6c
m_bEncroachmentFireLOSCheck : 1 uint32_t 0x6c
m_bCanTriggerCounter : 1 uint32_t 0x6c
m_bSpawnPetOnOwnerLocation : 1 uint32_t 0x6c
m_bDeployOnOwnerLocation : 1 uint32_t 0x6c
m_bAdjustToGround : 1 uint32_t 0x6c
m_bIgnoreDeployablesForBlocking : 1 uint32_t 0x6c
m_bRequireLOS : 1 uint32_t 0x6c
m_bPassThroughDeployWalls : 1 uint32_t 0x6c
m_bIsCone : 1 uint32_t 0x6c
m_bIsLinear : 1 uint32_t 0x6c
m_bContinuousFire : 1 uint32_t 0x6c
m_bIsAOE : 1 uint32_t 0x6c
m_bVerifyTargetPlacement : 1 uint32_t 0x6c
m_bAllowMultiplePets : 1 uint32_t 0x6c
m_bUseAccurateEncroachment : 1 uint32_t 0x6c
m_bUseTargetingEncroachmentActor : 1 uint32_t 0x6c
m_bScaleEncroachmentWithRangeMod : 1 uint32_t 0x6c
m_bPassThroughShield : 1 uint32_t 0x6c
m_EffectGroupList TArray<UTgEffectGroup*> 0x70
m_Properties TArray<FTgPropertyInstance> 0x80
m_pAmSetup FPointer 0x90
m_pFireModeSetup FPointer 0x98
m_nId int32_t 0xa0
m_nAttackType int32_t 0xa4
m_nMovementType int32_t 0xa8
m_nmOffhandAnimationType FName 0xac
m_nTargetAffectsType int32_t 0xb4
m_nAllowUseWhileFlags int32_t 0xb8
m_nDamageType int32_t 0xbc
m_nArcingJumps int32_t 0xc0
m_PropertyIndexMap FMap_Mirror 0xc4
m_fHealthCost float 0x10c
m_fManaCost float 0x110
m_fEnergyCost float 0x114
m_fFireTime float 0x118
m_fBuildupTime float 0x11c
m_fFirePreHitDelay float 0x120
m_fFirePostHitDelay float 0x124
m_nShotsPerFire int32_t 0x128
m_nmDamageTypeClass FName 0x12c
m_DamageTypeClass UTgDamageType* 0x134
m_nMaxTargetCount int32_t 0x13c
m_fFireLockTime float 0x140
m_nAmmoClipSize int32_t 0x144
m_fAmmoClipPreReloadTime float 0x148
m_fAmmoClipPostReloadTime float 0x14c
m_nAmmoCostPerShot int32_t 0x150
m_nDeviceIdOverrideForDamageReports int32_t 0x154
m_fEncroachmentRayCastVerticalOffset float 0x158
m_nTargetingEncroachmentActorOverride int32_t 0x15c
m_TargetingEncroachmentActor AActor* 0x160
m_vActorEncroachmentBaseScale FVector 0x168
m_nmWhileFiringCameraAnim FName 0x174
m_AdjustToGroundRotationOffset FRotator 0x17c
m_nCachedFireModeIndex int32_t 0x188
m_CachedRechargeBonusFlatAdditive TArray<UTgEffect*> 0x18c
m_CachedRechargeBonusFlatSubtractive TArray<UTgEffect*> 0x19c
m_CachedRechargeBonusPercentAdditive TArray<UTgEffect*> 0x1ac
m_CachedRechargeBonusPercentSubtractive TArray<UTgEffect*> 0x1bc
m_ModifiedEffects TArray<UTgEffect*> 0x1cc
m_BaseValues TArray<float> 0x1dc
m_ModifiedEGLifetimes TArray<UTgEffectGroup*> 0x1ec
m_BaseLifetimes TArray<float> 0x1fc
m_ModifiedEGAppValues TArray<UTgEffectGroup*> 0x20c
m_BaseAppValues TArray<float> 0x21c
m_ModifiedEGMaxStacks TArray<UTgEffectGroup*> 0x22c
m_BaseMaxStacks TArray<float> 0x23c
m_CachedTargetList TArray<AActor*> 0x24c
m_fSelectTargetsExtent float 0x25c
m_GameplayCurves UTgGameplayCurves* 0x260