UTgDeviceForm_Inhand > UTgDeviceForm > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgDeviceForm_Inhand > UTgDeviceForm > UObject namespace UTgDeviceForm_ArcaneMissilesInhand { constexpr auto m_CachedGauntlet = 0x29c; // ATgPawn_Gauntlet* constexpr auto c_fLastReceivedTransitionInTime = 0x2a4; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UTgDeviceForm_Inhand > UTgDeviceForm > UObject public static class UTgDeviceForm_ArcaneMissilesInhand { public const UInt16 m_CachedGauntlet = 0x29c; // ATgPawn_Gauntlet* public const UInt16 c_fLastReceivedTransitionInTime = 0x2a4; // float } } }