UTgGamePhase > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgGamePhase > UObject namespace UTgGamePhase_Branch { constexpr auto m_bConditionMet = 0xb8; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: UTgGamePhase > UObject public static class UTgGamePhase_Branch { public const byte m_bConditionMet = 0xb8; // uint32_t : 1 } } }