UTgGamePhase > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgGamePhase > UObject namespace UTgGamePhase_EquipDevice { constexpr auto m_nDeviceId = 0xb8; // int32_t constexpr auto m_eEquipSlotID = 0xbc; // TG_EQUIP_POINT } } }
public static class Offsets { public static class Classes { // Inheritance: UTgGamePhase > UObject public static class UTgGamePhase_EquipDevice { public const byte m_nDeviceId = 0xb8; // int32_t public const byte m_eEquipSlotID = 0xbc; // TG_EQUIP_POINT } } }