UTgGamePhase > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgGamePhase > UObject namespace UTgGamePhase_FlagballActive { constexpr auto m_fFlagballCorrectInterval = 0xb8; // float constexpr auto m_fFlagballCorrectTimer = 0xbc; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UTgGamePhase > UObject public static class UTgGamePhase_FlagballActive { public const byte m_fFlagballCorrectInterval = 0xb8; // float public const byte m_fFlagballCorrectTimer = 0xbc; // float } } }