UTgGamePhase > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgGamePhase > UObject namespace UTgGamePhase_Setup { constexpr auto m_bAutoMountAtEnd = 0xb8; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: UTgGamePhase > UObject public static class UTgGamePhase_Setup { public const byte m_bAutoMountAtEnd = 0xb8; // uint32_t : 1 } } }