UTgGamePhase > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgGamePhase > UObject namespace UTgGamePhase_UltAcceleration { constexpr auto m_fUltChargeRate = 0xb8; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UTgGamePhase > UObject public static class UTgGamePhase_UltAcceleration { public const byte m_fUltChargeRate = 0xb8; // float } } }