USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject namespace UTgSeqAct_PauseSetupTimer { constexpr auto PauseImmediately = 0x108; // uint32_t : 1 constexpr auto PauseAtTimeRemaining = 0x10c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject public static class UTgSeqAct_PauseSetupTimer { public const UInt16 PauseImmediately = 0x108; // uint32_t : 1 public const UInt16 PauseAtTimeRemaining = 0x10c; // float } } }