USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject namespace UTgSeqAct_TemporaryAddDevice { constexpr auto m_nDeviceId = 0x108; // int32_t constexpr auto m_nEquipPoint = 0x10c; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject public static class UTgSeqAct_TemporaryAddDevice { public const UInt16 m_nDeviceId = 0x108; // int32_t public const UInt16 m_nEquipPoint = 0x10c; // int32_t } } }