USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject namespace UTgSeqAct_TriggerBots { constexpr auto bUseDestination = 0x108; // uint32_t : 1 constexpr auto TargetActor = 0x10c; // AActor* constexpr auto destActor = 0x114; // AActor* } } }
public static class Offsets { public static class Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject public static class UTgSeqAct_TriggerBots { public const UInt16 bUseDestination = 0x108; // uint32_t : 1 public const UInt16 TargetActor = 0x10c; // AActor* public const UInt16 destActor = 0x114; // AActor* } } }