USequenceEvent > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USequenceEvent > USequenceOp > USequenceObject > UObject namespace UTgSeqEvent_MissionTimeRemaining { constexpr auto SecsRemaining = 0x128; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USequenceEvent > USequenceOp > USequenceObject > UObject public static class UTgSeqEvent_MissionTimeRemaining { public const UInt16 SecsRemaining = 0x128; // float } } }