USkelControlSingleBone > USkelControlBase > UAnimObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USkelControlSingleBone > USkelControlBase > UAnimObject > UObject namespace UTgSkelCon_OscillateBoneScale { constexpr auto OscillationAmplitude = 0x100; // float constexpr auto OscillationFrequency = 0x104; // float constexpr auto OscillationBaseScale = 0x108; // float constexpr auto Theta = 0x10c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USkelControlSingleBone > USkelControlBase > UAnimObject > UObject public static class UTgSkelCon_OscillateBoneScale { public const UInt16 OscillationAmplitude = 0x100; // float public const UInt16 OscillationFrequency = 0x104; // float public const UInt16 OscillationBaseScale = 0x108; // float public const UInt16 Theta = 0x10c; // float } } }