USkelControlLookAt > USkelControlBase > UAnimObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USkelControlLookAt > USkelControlBase > UAnimObject > UObject namespace UTgSkelCon_Spring { constexpr auto m_vWorldSpaceGoal = 0x16c; // FVector constexpr auto m_vInitialWorldSpaceGoalOffset = 0x178; // FVector constexpr auto m_vVelocity = 0x184; // FVector constexpr auto m_fSpringStiffness = 0x190; // float constexpr auto m_fSpringDamping = 0x194; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USkelControlLookAt > USkelControlBase > UAnimObject > UObject public static class UTgSkelCon_Spring { public const UInt16 m_vWorldSpaceGoal = 0x16c; // FVector public const UInt16 m_vInitialWorldSpaceGoalOffset = 0x178; // FVector public const UInt16 m_vVelocity = 0x184; // FVector public const UInt16 m_fSpringStiffness = 0x190; // float public const UInt16 m_fSpringDamping = 0x194; // float } } }