UUIData > UObject
namespace Offsets { namespace Classes { // Inheritance: UUIData > UObject namespace UUIData_TreasureRoll { constexpr auto m_pChestItem = 0x64; // UUIDataItem* constexpr auto m_dwRollDelay = 0x6c; // Fdword constexpr auto m_pRolledItems = 0x70; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UUIData > UObject public static class UUIData_TreasureRoll { public const byte m_pChestItem = 0x64; // UUIDataItem* public const byte m_dwRollDelay = 0x6c; // Fdword public const byte m_pRolledItems = 0x70; // TArray } } }