m_nReticle |
int32_t |
0x1ec |
|
m_nStuckCount |
int32_t |
0x1f0 |
|
m_nAmmoCurrent |
int32_t |
0x1f4 |
|
m_nAmmoClipSize |
int32_t |
0x1f8 |
|
m_nReticleColor |
int32_t |
0x1fc |
|
m_bDisableCombatLog : 1 |
uint32_t |
0x200 |
|
m_bHitWarning3pVisible : 1 |
uint32_t |
0x200 |
|
m_bShowFuel : 1 |
uint32_t |
0x200 |
|
m_bWasHiddenOnTick : 1 |
uint32_t |
0x200 |
|
m_bRecharging : 1 |
uint32_t |
0x200 |
|
m_bWasReloading : 1 |
uint32_t |
0x200 |
|
m_bReticleAccessoryVisible : 1 |
uint32_t |
0x200 |
|
m_bReticleVisible : 1 |
uint32_t |
0x200 |
|
m_bReticleBloom : 1 |
uint32_t |
0x200 |
|
m_bAlwaysShowAmmo : 1 |
uint32_t |
0x200 |
|
m_bChargeAmmo : 1 |
uint32_t |
0x200 |
|
m_bChangeReticleOverEnemy : 1 |
uint32_t |
0x200 |
|
m_fReloadTime |
float |
0x204 |
|
m_fReloadTimer |
float |
0x208 |
|
m_scHitMarker[0x5] |
UAkBaseSoundObject* |
0x20c |
|
m_mcReticle |
UGFxObject* |
0x234 |
|
m_mcDropReticle |
UGFxObject* |
0x23c |
|
m_mcCircleReticle |
UGFxObject* |
0x244 |
|
m_mcCicleReticleAccuracy[0x2] |
UGFxObject* |
0x24c |
|
m_mcCrossReticle |
UGFxObject* |
0x25c |
|
m_mcCrossReticleUp |
UGFxObject* |
0x264 |
|
m_mcCrossReticleLeft |
UGFxObject* |
0x26c |
|
m_mcCrossReticleRight |
UGFxObject* |
0x274 |
|
m_mcCrossReticleDown |
UGFxObject* |
0x27c |
|
m_mcDotReticle |
UGFxObject* |
0x284 |
|
m_mcWideReticle |
UGFxObject* |
0x28c |
|
m_mcShaLinReticle |
UGFxObject* |
0x294 |
|
m_mcShaLinReticleDraw |
UGFxObject* |
0x29c |
|
m_mcShaLinImpalerReticle |
UGFxObject* |
0x2a4 |
|
m_mcAtlasReticle |
UGFxObject* |
0x2ac |
|
m_mcAtlasReticleDraw |
UGFxObject* |
0x2b4 |
|
m_mcMaeveReticle |
UGFxObject* |
0x2bc |
|
m_mcMaevePounceLIRecticle |
UGFxObject* |
0x2c4 |
|
m_mcMaevePounceLORecticle |
UGFxObject* |
0x2cc |
|
m_mcMaevePounceRIRecticle |
UGFxObject* |
0x2d4 |
|
m_mcMaevePounceRORecticle |
UGFxObject* |
0x2dc |
|
m_mcHitWarning3p |
UGFxObject* |
0x2e4 |
|
m_mcTargeter |
UGFxObject* |
0x2ec |
|
m_mcHitMarker |
UGFxObject* |
0x2f4 |
|
m_mcHitMarkerTicks[0x4] |
UGFxObject* |
0x2fc |
|
m_mcAccuracy |
UGFxObject* |
0x31c |
|
m_mcRecharge |
UGFxObject* |
0x324 |
|
m_mcRechargeCD |
UGFxObject* |
0x32c |
|
m_mcStuck |
UGFxObject* |
0x334 |
|
m_mcAmmoNew |
UGFxObject* |
0x33c |
|
m_mcAmmoNewCharge |
UGFxObject* |
0x344 |
|
m_mcAmmoNewCurrent |
UGFxObject* |
0x34c |
|
m_mcAmmoNewClipSize |
UGFxObject* |
0x354 |
|
m_mcAmmoNewChargeMask |
UGFxObject* |
0x35c |
|
m_mcMakoaSmash |
UGFxObject* |
0x364 |
|
m_mcMakoaSmashObj[0x3] |
UGFxObject* |
0x36c |
|
m_vMakoaSmashStart[0x3] |
FVector2D |
0x384 |
|
m_vMakoaSmashEnd[0x3] |
FVector2D |
0x39c |
|
m_eCombatInfoType |
int32_t |
0x3b4 |
|
m_fGlobalChatTimer |
float |
0x3b8 |
|
m_Reward |
UGFxObject* |
0x3bc |
|
m_RewardName |
UGFxObject* |
0x3c4 |
|
m_RewardAmount |
UGFxObject* |
0x3cc |
|
m_mcGlobalChat |
UGFxObject* |
0x3d4 |
|
m_mcGlobalChatTF |
UGFxObject* |
0x3dc |
|
m_mcDamage |
UGFxObject* |
0x3e4 |
|
m_Projectiles |
UGFxObject* |
0x3ec |
|
m_ProjectilePointers[0xa] |
FHudProjectile |
0x3f4 |
|
m_DamageMarkersLight |
TArray<FHudMarker> |
0x674 |
|
m_DamageMarkerFreelistLight |
TArray<int32_t> |
0x684 |
|
m_DamageMarkersMedium |
TArray<FHudMarker> |
0x694 |
|
m_DamageMarkerFreelistMedium |
TArray<int32_t> |
0x6a4 |
|
m_DamageMarkersHeavy |
TArray<FHudMarker> |
0x6b4 |
|
m_DamageMarkerFreelistHeavy |
TArray<int32_t> |
0x6c4 |
|
m_DamageMarkersAOEMedium |
TArray<FHudMarker> |
0x6d4 |
|
m_DamageMarkerFreelistAOEMedium |
TArray<int32_t> |
0x6e4 |
|
m_DamageMarkersAOEHeavy |
TArray<FHudMarker> |
0x6f4 |
|
m_DamageMarkerFreelistAOEHeavy |
TArray<int32_t> |
0x704 |
|
m_mcFuel |
UGFxObject* |
0x714 |
|
m_mcFuelBar |
UGFxObject* |
0x71c |
|
m_mcFuelMask |
UGFxObject* |
0x724 |
|
m_mcReload |
UGFxObject* |
0x72c |
|
m_mcReloadTF |
UGFxObject* |
0x734 |
|
m_mcReloadAnim |
UGFxObject* |
0x73c |
|
m_TorvaldShieldBar |
UUIComponent_TorvaldShieldBar* |
0x744 |
|
m_DemonTeleportTimer |
UUIComponent_DemonTeleportTimer* |
0x74c |
|
m_VanguardShieldBar |
UUIComponent_VanguardShieldBar* |
0x754 |
|
m_pLazarusShieldBar |
UUIComponent_LazarusShieldBar* |
0x75c |
|
m_pFernandoShieldBar |
UUIComponent_FernandoShieldBar* |
0x764 |
|
m_HealFeed |
UUIComponent_HealFeed* |
0x76c |
|
m_Messages |
TArray<FMessageClip> |
0x774 |
|
m_fClient3pReloadOffset |
float |
0x784 |
|
m_fHitWarning3pMoveSpeed |
float |
0x788 |
|
m_fHitWarning3pMoveCheckDistance |
float |
0x78c |
|
m_fHitWarning3pScale |
float |
0x790 |
|
m_cHitWarning3pColor |
FColor |
0x794 |
|
m_cHitWarning3pReticleColor |
FColor |
0x798 |
|
m_fHitWarning3pThreshold |
float |
0x79c |
|
m_fHitWarning3pThreshold2d |
float |
0x7a0 |
|
m_vHitWarning3pScalingSize |
FVector2D |
0x7a4 |
|
m_vHitWarning3pScalingRange |
FVector2D |
0x7ac |
|
m_fHitWarning3pScalingSpeed |
float |
0x7b4 |
|
m_fAOEDamageMediumHeavyThreshold |
float |
0x7b8 |
|
m_fDamageLightMediumThreshold |
float |
0x7bc |
|
m_fDamageMediumHeavyThreshold |
float |
0x7c0 |
|
m_HitMarker |
FHitMarkerInfo |
0x7c4 |
|
m_fMaxDamageTimestamp |
float |
0x7ec |
|
m_fDamageDealtRTPCSustainDuration |
float |
0x7f0 |
|
m_fChampionHitTimestamp |
float |
0x7f4 |
|
m_fChampionCountRTPCSustainDuration |
float |
0x7f8 |
|
m_AccumulatedDamageInstances |
TArray<FDamageInstance> |
0x7fc |
|
m_fDamageAccumulationWindow |
float |
0x80c |
|
m_GameplayCurves |
UTgGameplayCurves* |
0x810 |
|