Classes

UUIHudPlayer_Base

UTgGfxScene > UGFxObject > UObject

Member Type Offset Share
m_nStreak int32_t 0x1ec
m_nProfile int32_t 0x1f0
m_nSkin int32_t 0x1f4
m_nRespawnTime int32_t 0x1f8
m_bInCombat : 1 uint32_t 0x1fc
m_bShowCombat : 1 uint32_t 0x1fc
m_bSpectateEnemy : 1 uint32_t 0x1fc
m_bRespawning : 1 uint32_t 0x1fc
m_bShowMapCallout : 1 uint32_t 0x1fc
m_bDisableKillStreakUI : 1 uint32_t 0x1fc
m_fCombatTime float 0x200
m_fCombatPercent float 0x204
m_CachedRotation float 0x208
m_mcTopBar UGFxObject* 0x20c
m_mcBotBar UGFxObject* 0x214
m_mcBotBarRespawn UGFxObject* 0x21c
m_mcBotBarRespawnTF UGFxObject* 0x224
m_mcBotBarRecapPrompt UGFxObject* 0x22c
m_pBotBarPlayer UUIComponent_DeathRecapPlayer* 0x234
m_mcDeathCard UGFxObject* 0x23c
m_mcDeathCardOneLiner TArray<UGFxObject*> 0x244
m_grScene UGFxObject* 0x254
m_mcIcon UGFxObject* 0x25c
m_HealthBar UUIComponent_HealthBar_Player* 0x264
m_mcCombat UGFxObject* 0x26c
m_mcCombatBar UGFxObject* 0x274
m_mcDebugText UGFxObject* 0x27c
m_DruidGuardian UUIComponent_DruidGuardianInfo* 0x284
m_mcStreak UGFxObject* 0x28c
m_mcStreakBack UGFxObject* 0x294
m_mcStreakTitle UGFxObject* 0x29c
m_mcStreakSubtitle UGFxObject* 0x2a4
m_sSpectatorName FString 0x2ac
m_sSpectatorTeam FString 0x2bc
m_mcSpectatorGroup UGFxObject* 0x2cc
m_mcSpectatorNameTF UGFxObject* 0x2d4
m_mcSpectatorNameTF1 UGFxObject* 0x2dc
m_mcZoneName UGFxObject* 0x2e4
m_mcSpectatorTeam UGFxObject* 0x2ec
m_mcSpectatorTeamAdd UGFxObject* 0x2f4
m_mcSpectatorBG UGFxObject* 0x2fc
m_HealFeed UUIComponent_HealFeed* 0x304
m_OracleSoulStacks UUIComponent_OracleSoulCharges* 0x30c
m_CorrupterCorruption UUIComponent_CorrupterCorruptionUI* 0x314
m_RaumSoulStacks UUIComponent_RaumSoulCharges* 0x31c
m_Ping UUIComponent_PingIndicator* 0x324