Classes

UUIHudResult

UTgGfxScene > UGFxObject > UObject

Member Type Offset Share
m_bRoundEnd : 1 uint32_t 0x1ec
m_bLoadingModel : 1 uint32_t 0x1ec
m_bMapOutroFinished : 1 uint32_t 0x1ec
m_bGameOver : 1 uint32_t 0x1ec
m_bGameWon : 1 uint32_t 0x1ec
m_bUsePlayOfTheGameIntroAnim : 1 uint32_t 0x1ec
m_fResultDisplayTime float 0x1f0
m_fPlayOfTheGameTimer float 0x1f4
m_fHomeTimer float 0x1f8
m_fRoundTime float 0x1fc
m_fRoundTimer float 0x200
m_fAnimTimer float 0x204
m_nWinningTaskforce int32_t 0x208
m_fAsyncMeshLoadTimeout float 0x20c
m_fIntroDuration float 0x210
m_fPlayOfTheGameTimeoutDuration float 0x214
m_mcBlocker UGFxObject* 0x218
m_mcResult UGFxObject* 0x220
m_mcResultEOR UGFxObject* 0x228
m_mcResultTitle UGFxObject* 0x230
m_mcResultTitleAnim UGFxObject* 0x238
m_mcResultDefeat UGFxObject* 0x240
m_mcResultVictory UGFxObject* 0x248
m_mcResultVictorySpectator UGFxObject* 0x250
m_mcResultPlayOfTheGameContainer UGFxObject* 0x258
m_mcResultPlayOfTheGame UGFxObject* 0x260
m_mcResultPlayOfTheGameBackground UGFxObject* 0x268
m_mcResultPlayOfTheGamePlayerNameGroup UGFxObject* 0x270
m_mcResultPlayOfTheGamePlayerName UGFxObject* 0x278
m_pResultPlayOfTheGamePlayerName UUIComponent_PlayerName* 0x280
m_mcResultPlayOfTheGamePlayerNameShadow UGFxObject* 0x288
m_mcResultPlayOfTheGamePlayerTitle UGFxObject* 0x290
m_mcResultPlayOfTheGamePlayerPortrait UGFxObject* 0x298
m_mcResultPlayOfTheGamePlayerPortraitFrame UGFxObject* 0x2a0
m_mcResultPlayOfTheGamePlayerPortraitIcon UGFxObject* 0x2a8
m_mcResultPlayOfTheGamePlayerPortraitIconTexture UGFxObject* 0x2b0
m_mcResultPlayOfTheGameChampionNameGroup UGFxObject* 0x2b8
m_mcResultPlayOfTheGameChampionName UGFxObject* 0x2c0
m_mcResultPlayOfTheGameChampionNameTF UGFxObject* 0x2c8
m_mcResultPlayOfTheGameText UGFxObject* 0x2d0
m_mcResultPlayOfTheGameTextAs UGFxObject* 0x2d8
m_nBasePotGXPos int32_t 0x2e0
m_ePlayOfTheGameState EPlayOfTheGameState 0x2e4
m_fPlayOfTheGameStateTime float 0x2e8