Classes

UUIProfileLegacy

UTgGfxScene > UGFxObject > UObject

Member Type Offset Share
m_nPlayer int32_t 0x1ec
m_nAwardScrollIndex int32_t 0x1f0
m_nHistoryScrollIndex int32_t 0x1f4
m_nAwardTotal int32_t 0x1f8
m_nAwardCurrent int32_t 0x1fc
m_nSelectedVoicePackCurrent int32_t 0x200
m_bLoadedActivities : 1 uint32_t 0x204
m_bPreviewCamera : 1 uint32_t 0x204
m_bScrollChampions : 1 uint32_t 0x204
m_bScrollHistory : 1 uint32_t 0x204
m_bScrollAwards : 1 uint32_t 0x204
m_eState PROFILESTATE 0x208
m_AwardData TArray<FUIAwardData> 0x20c
m_Matches TArray<FUIHistoryData> 0x21c
m_mcOverview UGFxObject* 0x22c
m_mcOverviewPlayerEquippedTitle UGFxObject* 0x234
m_mcOverviewSubtitle UGFxObject* 0x23c
m_mcOverviewRatingTitle UGFxObject* 0x244
m_mcOverviewRatingDetails UGFxObject* 0x24c
m_mcOverviewRatingSubtitle UGFxObject* 0x254
m_mcOverviewCustomerID UGFxObject* 0x25c
m_mcOverviewBonus UGFxObject* 0x264
m_mcOverviewBonusBonusIcon UGFxObject* 0x26c
m_mcOverviewBonusBonusIconIcon UGFxObject* 0x274
m_mcOverviewBonusBonusIconFrame UGFxObject* 0x27c
m_mcOverviewBonusTitle UGFxObject* 0x284
m_mcOverviewBonusBoostActive UGFxObject* 0x28c
m_mcOverviewBonusEntry[0x4] UGFxObject* 0x294
m_grOverview UInputGroup* 0x2b4
m_pTitlesView UUIComponent_TitlesView* 0x2bc
m_pPlayerName UUIComponent_PlayerName* 0x2c4
m_pHeaderSubmenu UUIComponent_LoadoutHeader* 0x2cc
m_mcLoadout UGFxObject* 0x2d4
m_LoadoutCategories UUIComponent_List* 0x2dc
m_grLoadout UInputGroup* 0x2e4
m_LoadoutSubscenes[0x9] UUIComponent_LoadoutSubscene* 0x2ec
m_nCurrentLoadoutSubscene int32_t 0x334
m_mcAwards UGFxObject* 0x338
m_mcAwardScroll UGFxObject* 0x340
m_mcAwardTotalProgress UGFxObject* 0x348
m_mcAwardTotalProgressTip UGFxObject* 0x350
m_mcAwardTotalProgressFill UGFxObject* 0x358
m_mcAwardTotalProgressTitle UGFxObject* 0x360
m_mcAwardTotalProgressSubtitle UGFxObject* 0x368
m_mcAwardRow[0x8] UGFxObject* 0x370
m_mcAwardDate[0x8] UGFxObject* 0x3b0
m_mcAwardIcon[0x8] UGFxObject* 0x3f0
m_mcAwardTitle[0x8] UGFxObject* 0x430
m_mcAwardFrame[0x8] UGFxObject* 0x470
m_mcAwardPoints[0x8] UGFxObject* 0x4b0
m_mcAwardSubtitle[0x8] UGFxObject* 0x4f0
m_mcAwardReward[0x8] UGFxObject* 0x530
m_mcAwardRewardCurrency[0x8] UGFxObject* 0x570
m_mcAwardRewardTF[0x8] UGFxObject* 0x5b0
m_mcAwardReward2[0x8] UGFxObject* 0x5f0
m_mcAwardRewardCurrency2[0x8] UGFxObject* 0x630
m_mcAwardRewardTF2[0x8] UGFxObject* 0x670
m_mcAwardRewardTitle[0x8] UGFxObject* 0x6b0
m_mcAwardHighlight[0x8] UGFxObject* 0x6f0
m_mcAwardProgressFill[0x8] UGFxObject* 0x730
m_mcAwardProgressText[0x8] UGFxObject* 0x770
m_grAward UInputGroup* 0x7b0
m_mcHistory UGFxObject* 0x7b8
m_mcHistoryScroll UGFxObject* 0x7c0
m_mcHistoryRow[0x8] UGFxObject* 0x7c8
m_mcHistoryDate[0x8] UGFxObject* 0x808
m_mcHistoryName[0x8] UGFxObject* 0x848
m_mcHistoryType[0x8] UGFxObject* 0x888
m_mcHistoryIcon[0x8] UGFxObject* 0x8c8
m_mcHistoryMode[0x8] UGFxObject* 0x908
m_mcHistoryFrame[0x8] UGFxObject* 0x948
m_mcHistoryMatch[0x8] UGFxObject* 0x988
m_mcHistoryScore[0x8] UGFxObject* 0x9c8
m_mcHistoryResult[0x8] UGFxObject* 0xa08
m_mcHistoryDetails[0x8] UGFxObject* 0xa48
m_mcHistoryChampion[0x8] UGFxObject* 0xa88
m_mcHistoryDuration[0x8] UGFxObject* 0xac8
m_grHistory UInputGroup* 0xb08
m_nTitleToEquip int32_t 0xb10
m_fQueuedTitleEquipTimer float 0xb14
m_fTitleEquipDelay float 0xb18
m_pSelectAction UInputAction* 0xb1c