UUIScene > UUIComponent_Display > UUIComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UUIScene > UUIComponent_Display > UUIComponent > UObject namespace UUIScene_UIFooterGamepad { constexpr auto m_Option0x8 = 0x1cc; // FFooterOption constexpr auto m_bFrozen = 0x3ec; // uint32_t : 1 constexpr auto m_CachedInputGamepadKeys = 0x3f0; // TArray constexpr auto m_CachedInputDisplay = 0x400; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UUIScene > UUIComponent_Display > UUIComponent > UObject public static class UUIScene_UIFooterGamepad { public const UInt16 m_Option0x8 = 0x1cc; // FFooterOption public const UInt16 m_bFrozen = 0x3ec; // uint32_t : 1 public const UInt16 m_CachedInputGamepadKeys = 0x3f0; // TArray public const UInt16 m_CachedInputDisplay = 0x400; // TArray } } }