Classes

UUIWorldOverlay

UTgGfxScene > UGFxObject > UObject

Member Type Offset Share
ShowAllTeamAsParty : 1 uint32_t 0x1ec
m_bDamageReturnOnScaleIn : 1 uint32_t 0x1ec
m_bBringToFrontProcessed : 1 uint32_t 0x1ec
m_bSpectatorShowPlayerIcons : 1 uint32_t 0x1ec
m_nDepth int32_t 0x1f0
m_nCritCount int32_t 0x1f4
m_nLastValue int32_t 0x1f8
m_nLastTargetId int32_t 0x1fc
m_nDamageNumberType int32_t 0x200
m_nMaxDamageTicksPerDevice int32_t 0x204
m_eLastTargetType char 0x208
m_fDelta float 0x20c
m_fInterp float 0x210
m_fCritScaleInDuration float 0x214
m_fCritScaleMin float 0x218
m_fCritScaleMax float 0x21c
m_fCritMaxWorldOffset float 0x220
m_fCritMaxInitialSpeed float 0x224
m_fCritGravityCoeff float 0x228
m_fCritVerticalOffset float 0x22c
m_fCritTimer float 0x230
m_fDamageScaleInDuration float 0x234
m_fDamageSustainDuration float 0x238
m_fDamageInitialSpeedRandomness float 0x23c
m_fDamageScaleMin float 0x240
m_fDamageScaleMax float 0x244
m_fDamageMaxWorldOffset float 0x248
m_fDamageWorldOffsetConeAngle float 0x24c
m_fDamageMaxInitialSpeed float 0x250
m_fDamageGravityCoeff float 0x254
m_fDamageVerticalOffset float 0x258
m_fDamageTimer float 0x25c
m_fHealingSpeed float 0x260
m_fHealingBloom float 0x264
m_fHealingTimer float 0x268
m_fResolutionModX float 0x26c
m_fResolutionModY float 0x270
m_fDamageNumbersOffsetScale float 0x274
m_PooledCritData TArray<FUIPooledOverlayData> 0x278
m_PooledDamageData TArray<FUIPooledOverlayData> 0x288
m_PooledHealingData TArray<FUIPooledOverlayData> 0x298
m_CritData TArray<FOverlayData> 0x2a8
m_DamageData TArray<FOverlayData> 0x2b8
m_HealingData TArray<FOverlayData> 0x2c8
m_PlayerOverlays TArray<FUIPlayerOverlay> 0x2d8
m_DeployableOverlays TArray<FUIDeployableOverlay> 0x2e8
m_DeployableOverlayPool TArray<FUIDeployableOverlay> 0x2f8
m_nActiveDamageNumbers TMap<None, None> 0x308
m_QueuedDamageNumbers TArray<FQueuedDamageNumber> 0x350